COMBAT

Aiming

When you aim, you automatically lock on to the nearest valid target. You'll stay locked on until you release the aim button or press the Swap Target button.

Enemies

Some enemies are Spirits, which have an ethereal form protecting them from physical attacks. For these, you can charge up and deploy a Sigil to exorcise them - this is enough to kill weaker Spirits, and will turn stronger ones physical so you can finish them off with standard weapons.

For the Demo, your opponents will only use melee attacks. Cultists are also able to grab you at close range. If you're grabbed, rapidly tap the Interact button to escape. The longer it takes, the more damage they'll inflict.

Arenas

Arenas are gated areas with one-way access; once you enter an active arena, you can’t leave until all enemies associated with that arena are killed.

Arena gates are blue from the outside (i.e. accessible) and red from the inside (i.e. inaccessible).

Manifester is a combat-heavy game with an emphasis on shooting. Choosing a solid loadout, ammo conservation and resource gathering are integral parts of the core loop.